The strands would be clearer and more finely detailed in the Fidelity mode. Insomniac’s terrific hair strand system is rendered in a somewhat fuzzy way in Spider-Man 2’s Performance mode, as you can see in this screenshot featuring Black Cat. The two previous games were 2018’s Marvel’s Spider-Man, which debuted on PlayStation 4, and 2020’s PS5 launch title Marvel’s Spider-Man: Miles Morales, which was a cross-generation game, so it had to be designed in a way that would allow it to run on PS4 as well as PS5. It’s the first entry in the franchise built specifically for this system. Insomniac Games has brought to bear all of its experience developing for the PS5 - this is the studio’s fourth project for the platform, following 2021’s Ratchet & Clank: Rift Apart - in delivering an open-world superhero adventure that makes the most of the console’s hardware. (And hey, I did say that Ragnarök could be the PS5’s most technically impressive game yet - back then. I said effectively the same thing last fall about God of War Ragnarök, but in this line of work, there’s always something on the horizon that has the potential to make you look foolish in retrospect. Marvel’s Spider-Man 2 is finally here, and on the cusp of the PlayStation 5’s third birthday, assumes the throne as the console’s most technically impressive game to date.
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